-- GENERATED SPELL FOR [Garrick Padfoot] --


function spell0_103(pUnit, Event) --@Defensive Stance,Self--
pUnit:FullCastSpellOnTarget(7164,pUnit)
pUnit:RegisterEvent('Sorts_103', 599, 1)
end

function Sorts_103(pUnit, Event)
local choix_sorts_103 = math.random(0, 0)
if choix_sorts_103 == 0 then
pUnit:RegisterEvent('spell0_103', 1, 1)
end
end

function mob103_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_103', math.random(1500, 3000), 1)
end

function mob103_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob103_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob103_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(103, 1, 'mob103_Action')
RegisterUnitEvent(103, 2, 'mob103_Leave')
RegisterUnitEvent(103, 3, 'mob103_Kill')
RegisterUnitEvent(103, 4, 'mob103_Die')
